Chapter 3: Betting Baduk
The local Go club is lined with Go boards.
Itâs a place like an internet cafĂŠ where people pay to play Go or chess.
Though online Go has made such places less common, the gameâs popularity hasnât faded entirely, and there are quite a few people playing.
After watching my game, Grandfather asked where I learned to play Go.
I brushed it off, saying I got interested after learning at school and studied through TV and books.
He said if thatâs true, I have remarkable talent and wanted to see my skills with his own eyes.
Thatâs how we ended up here at the Go club.
Things have escalated unexpectedly, but Go is my only talent, and for my familyâs sake, Iâm ready to take it up again.
To regain my touch, playing a lot is the only way, and facing an opponent in person should help my instincts return faster.
âWelcome! Ryu Sabum, itâs been a while. Is this the granddaughter youâve been bragging about?â
A man who seems to be the clubâs owner greets Grandfather warmly before turning to me.
âYes, this is my granddaughter, Seo. Quite something, isnât she?â
âHaha, absolutely. What a lovely little lady. Since itâs been a while, just three thousand won. And for our young miss, itâs on the house.â
âI came today to let my granddaughter play. Is there a suitable opponent?â
Grandfather asks the owner while paying the fee.
âSo, your granddaughterâs learned some Go? Whatâs her rank?â
âAt least 3-kyu. Iâm not sure of her exact level yet.â
â3-kyu at her age? She mustâve studied hard.â
The owner gives a light nod of admiration and scans the club.
Go ratings vary across the internet, tournaments, and local clubs, so here, ranks are roughly divided from 1-kyu to 18-kyu, with 1-kyu being the strongest in the club.
A 3-kyu is considered a high-level player.
âThen let her play me.â
A man whoâd been listening nearby chimes in.
âAlright. Seo, donât feel pressured, just give it a try.â
âHaha, I donât want to scare a kid, but itâs no fun without a wager, right? Letâs make it twenty thousand won.â
Seeing me, an easy-looking target, he must think Iâm easy prey.
His rough, sleazy appearance suggests heâs planning to win easily and treat himself to a free lunch and drinks.
âNo, thatâsââ
âIâll do it, Grandfather.â
I cut off Grandfather, who was about to look for another opponent, and approach the man.
Someone eager to bet must be confident in their skill.
âThis kidâs got some spunk! Alright, you said sheâs around 3-kyu? Iâm 4-kyu, but since Iâm older, letâs play even.â
The man sits at the board and grabs a handful of white stones.
Nigiri.
The senior or stronger player grabs a handful of white stones, and the other indicates odd or even with black stones to determine who plays Black or White.
I place one black stone to indicate odd, and he counts the stones on the board.
âLooks like Iâm Black. Letâs have a good game, kid.â
Either he really wanted Black, or heâs trying to rattle me, but I faintly catch him slipping a few white stones into his sleeve with practiced sleight-of-hand, making an even number.
Itâs a trick that could let him add stones to dead groups later if the game turns against him.
Pointing it out would only cause a scene, so I say nothing.
Black or White, the stronger player wins.
âSure. I look forward to it.â
Clack!
As soon as we exchange greetings, he places a stone with a startlingly loud snap.
Upper-right corner, large knightâs move.
It feels deliberately intimidating, meant to scare me.
Grandfather, watching from the side, frowns and glares at the man.
But reacting emotionally would only play into his hands.
Unfazed, I pick up a stone.
The smooth feel of the Go stone, touched for the first time in ten years, sends a strange thrill through me.
Click
I place my stone with a crisp, clear sound.
Lower-left corner, star point.
No matter how much meaning you attach to it, Go is just a game, and I donât mind a wager for fun.
But I wonât overlook someone who treats Go as a mere tool for greed, resorting to cheap tricks.
I fix my gaze and thoughts solely on the board.
After about 40 moves, I can gauge his skill.
Despite his attitude, heâs quite strong.
His claim of being 4-kyu was likely a lie; heâs probably around 2-kyu.
That makes his behavior even more despicable.
âHey, kid, Seo, was it? Youâre pretty good for a little one. Mustâve studied hard under a good teacher, huh?â
At move 51, he lays a clever trap while talking to distract me.
Itâs a well-set trap that could trip up even skilled amateurs if theyâre careless.
Falling for it would mean a devastating loss.
Instead of replying, I place a stone without long deliberation.
Itâs not a standard response. If anything, it could be considered a bad move.
âHaha, kid, you should answer when an adult talks. Did your foreign parent not teach you manners?â
Barely hiding his emotions, he smirks broadly and places a stone where he expected me to.
He thinks heâs gained a big advantage, but Iâve merely accepted a small loss to counter his deception with my own.
And heâs fallen right into my plan.
I continue with moves that lead him to ruin.
Itâs not a flawless strategy by any means.
But itâs intricate and precise enough that an overconfident, careless opponent wonât notice.
âSorry, kid. You shouldâve listened to your grandfather.â
If you walk carelessly, you might not notice youâre at the edge of a cliff until itâs too late.
I give the opponent, now standing at the cliffâs edge, a gentle push.
âW-What!?â
He finally realizes as I place my move.
Only when staring into the abyss below does he sense the danger.
Clinging to the cliffâs edge with just his hands, he scrambles to climb back up.
A light step on his weakening hands would send him plummeting.
But I donât do that.
At a point where one move could end it, I place a stone elsewhere.
I have no intention of granting an easy death with a single fatal blow.
Iâll make it as humiliating and painful as possible, slow and thorough.
âUgh, ughâŚâ
Spared by a mercy thatâs hardly merciful, he flushes with shame.
Fuming, he glares at me fiercely and plays his next move aggressively.
In swordsmanship, a strong attack leaves your stance vulnerable.
It might cut through an armored opponent if it lands, but if it misses, youâre exposed.
Go is the same.
Attacks always carry risk.
They must be calculated and precise.
Expecting an impulsive punch to land is foolish.
When I counter his attack effortlessly, his offensive crumbles, and my chance for a counterattack arrives.
But I donât rush.
His weaknesses are many, so thereâs no need to force my way in.
Just stepping closer to his vulnerabilities makes him tremble with fear.
As if he was never aggressive, his play turns passive and defensive.
Once the balance tips and the advantage is set, the trailing side can only play their best moves and hope for a mistake.
But someone with the composure, patience, and mental fortitude for that wouldnât resort to cheap tricks like hiding stones.
As his mind wavers, his game falls apart miserably.
Instead of finishing off the staggering opponent, I toy with him thoroughly.
His shoulders slump further, and his gaze drops to the floor.
ââŚâ
Head bowed, he silently pulls out his wallet, tosses two crumpled ten-thousand-won bills onto the board, and flees the club.
A win for me as White by resignation.
As I relax from the gameâs intensity, feeling a slight dizziness and fatigue, I look around.
The people in the club, who were playing their own games, are now gathered around me, watching.